![]() ![]() What’s unexpected about Immortals Fenyx Rising is the very obvious dedication to story and theme that’s gone into its creation. Not only have you got top quality banter from the Gods, you have a pet bird and you can tame a deer and ride it around - what more do you want in 2020?Īfter a series of games that have been gore-heavy, apocalyptic-themed and what are essentially misery porn, the Gods provide a welcome bit of comic relief to the end of 2020 where we’re worried about accidentally culling family members because we want a bit of dry turkey and to laugh about avoiding your maw’s boiled sprouts as you’ve done for the last 29 years. There’s also a cool wee bird pal, Phosphorus, who will fly alongside you, give you bonuses and attack enemies in battle, which makes things even better. If you’ve played The Stanley Parable, you’ll be familiar with the style of fourth-wall-breaking rebukes towards the player than you can expect from Zeus. Zeus is quite determined that Fenyx will fail in her endeavours to save the world and that everything is a bit shit, whereas Prometheus wants to wax lyrical and have Zeus seek out some poignant messages from the myths of the Gods. They’re like a bickering old couple as Prometheus tries to make Zeus wise up to the trouble he’s caused over the millennia with his ever-expanding family, while Zeus’ head is quite firmly in the clouds. Rather than reading walls of text via letters or stone carvings, your story and any lore you find is narrated by Zeus and Prometheus in a way that’s reminiscent of God and the Devil in the Black and White franchise. You’ve almost got it then at the last second your thumb spasms and you’ve fucked it by sprinting headfirst into a wall. Fenyx, a storyteller by trade, has been thrust into the limelight rather unfairly, much like poor Spyro, but nevertheless assumes the mantle of responsibility and cheerily, if a little unknowingly, goes around saving the world single-handedly.Įverything in Immortals Fenyx Rising is colourful, musical and a bit extra - some of the puzzles are infuriatingly difficult and obtuse, with the Odysseus Arrow challenges reminding me of chasing the wee blue guy carrying an egg in the Spyro titles. Instead of finding and unlocking a bunch of dragons, you have some Greek Gods to rescue whose essences have been locked away by the Titan, Typhon. Much like Spyro, you waltz into an area that you’re free to explore as you please, with chests to find, items to collect and evil creatures swanning around looking for a fight. Let me explain: To see this content please enable targeting cookies. It’s easy to see that Nintendo's modern classic has had a heavy influence on things, but what’s even more interesting is how it pulls inspiration from retro favourites like Spyro the Dragon and Black and White 2. In our preview, Immortals Fenyx Rising was compared to Breath of the Wild due to a similar art style and its equally vast and mysterious open world. At a time where we’re all seeking a bit of fantasy escapism from the ongoing pandemic hell, Immortals Fenyx Rising swoops in and whisks you away on a wonderful mythical Greek adventure filled with terrible history-based puns and throwbacks to platformers of old.
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